Apotropaic

Apotropaic:
Academic
2020/2021

Game Design
Narrative Design
Prop, Environmental, and UI art

Apotropaic was a vertical slice project created by a team of five over the course of 3 months. Students pitched concepts in December 2020. My pitch, “Apotropaic”, was one of the 4 selected by consensus to move forward. From May 2021 to August 2021, teams of two designers, two programmers, and one artist worked together to create this vertical slice.

Players take control of Eloise, a little girl attempting to survive an onslaught of monsters using apotropaic (folk magic and warding) items.

Apotropaic Gallery: